Tag: 3d-modeling

Posted in 3-D Modeling

Radiant Rig 2.0.0

– Fixed heel calculation error
– Improved rigging proportions using Vitruvian Man proportions
– Improved finger rigging with new algorithm

Posted in 3-D Modeling

ZBrush Every Week Series: Week 12 ZSphere Basemesh

I created a ZSphere basemesh which is more generic and allows me to quickly alter proportions.

Posted in 3-D Modeling

ZBrush Every Week Series: Week 8 1/2 New Ecorche

Having just created a new base mesh, I decided to fit the skull I created in week 1 of my Zbrush every week series inside my new base mesh.

Posted in 3-D Modeling

Old Sculpts Revisited

Just spent some time revising an old sculpt to increase the level or realism.

Posted in 3-D Modeling

ZBrush Every Week Series: Week 1 Skull

My New Year’s resolution is to sculpt something new at least once a week. I’ve started sculpting based on the drawings of Dr. Paul Richer (1849-1933).

Posted in 3-D Modeling

Get the most out of Blender

Rather than type out text tutorials, I thought I would collect links to some of the best video tutorials for Blender. Most of the tutorials give tips for rendering but the last tutorial shows how to use GoB, an unofficial GoZ for sending models between Blender and ZBrush.

Bernini's David from Wiki Commons
Posted in 3-D Modeling

My Nine Favorite Sculptors (Digital and Traditional)

Figurative art is all about observation. Looking at the work of other artists helps to improve an artist’s technique. These are the artists who inspire me to be better. I learn just by looking at their work and some of them have videos detailing their technique.

Posted in 3-D Modeling

To Model or Not To Model

To model from scratch or not. This question has caused great debate between modellers and Poser users.