KeyShot tests with ZBrush 4R7

Almost Series pt 2

Another celebrity sculpt that is almost but not quite like the subject.

Almost Series pt 1

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Category : 3-D Modeling

Happy New Year!

This is my first ZBrush sculpt for 2015. This year is dedicated to improving my skill in portraiture and anatomy. I’ll be doing a series of celebrity portraits. Hope you can guess this one. If not the fault is probably mine. I’m still training myself.

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Thanks George and Marv

My favourite comic book of the 1980s was the New Teen Titans. Writer Marv Wolfman and artist George Perez created characters that appealed to my generation of comic book readers. They were teenagers when I was a teenager and I related to them growing into their adulthood. It was more enjoyable reading stories about them growing up then it was reading the aimless disaster that lead to the New Titans and the Team Titans (sorry Marv). Once they weren’t teenagers they became like all the other super hero teams with all the same tropes. In memory of the original *New* Teen Titans here is my Zbrush illustration.


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ZBrush Every Week Series: Week 8 1/2 New Ecorche

Having just created a new base mesh, I decided to fit the skull I created in week 1 inside my new base mesh. The faces are exaggerated female and male archetypes. Broad chin for the male more pointy in the female. I think I’m beginning to understand anatomy a bit better with all these practice sessions.

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ZBrush Every Week Series: Week 4 Female Torso

My Anatomy illustrations based on the drawings of Richer continues. I took what I learned from the male anatomy illustrations and applied it to female anatomy. Be aware these images are anatomically correct and may not be suitable for work.











ZBrush Every Week Series: Week 3 Torso

Continuing my Zbrush series based on the drawings of Dr. Richer. Dr Richer was a French anatomist, physiologist, sculptor and anatomical artist. Richer approached anatomy like a draftsman; he created drawings of top, side, and front views that can be used for developing 3d models. A great tool for  using with ZBrush! I began this sculpt with my Zbrush basemesh and used the image plane tool with the various views to get the finer detail. I also included the skull I sculpted earlier to ensure correct proportions.