Tag: blender2.5

Posted in 3-D Modeling

Building in Base mesh pt 6: Box-modelling ears in Silo

The most complicated part of the base mesh. 

Posted in 3-D Modeling

Building a Base mesh pt 5: Box-modelling a torso in Silo

Creating a torso by extending a box. 

Posted in 3-D Modeling

Building in a Base mesh pt 4: Box-modelling eye lids in Silo

Creating eyelids from cylinders. 

Posted in 3-D Modeling

Radiant Rig 2.0.0

– Fixed heel calculation error
– Improved rigging proportions using Vitruvian Man proportions
– Improved finger rigging with new algorithm

Posted in 3-D Modeling

Radiant Rig Help

Radiant Rig is my implementation of the paper “Raycast based auto-rigging method for Humanoid meshes” by Romain Lopez (ESGI Paris) and Christophe Poirel (ESGI Paris).

Posted in 3-D Modeling

Get the most out of Blender

Rather than type out text tutorials, I thought I would collect links to some of the best video tutorials for Blender. Most of the tutorials give tips for rendering but the last tutorial shows how to use GoB, an unofficial GoZ for sending models between Blender and ZBrush.

Posted in 3-D Modeling

BPY Scripts added!

I have created some scripts to assist with scene creation in Blender. These scripts are free to use and modify with attribution. I am distributing them under the MIT license http://opensource.org/licenses/mit-license.php. View the scripts here.

Posted in 3-D Modeling

Blender with BSurfaces: My Dream 3D app come true?

What is so great about BSurfaces? Put simply, BSurfaces allows an artist to create an intricate surface with just a few hand drawn lines…