Tag: 3d-modeling
Radiant Rig 2.0.0
– Fixed heel calculation error
– Improved rigging proportions using Vitruvian Man proportions
– Improved finger rigging with new algorithm
ZBrush Every Week Series: Week 12 ZSphere Basemesh
I created a ZSphere basemesh which is more generic and allows me to quickly alter proportions.
ZBrush Every Week Series: Week 8 1/2 New Ecorche
Having just created a new base mesh, I decided to fit the skull I created in week 1 of my Zbrush every week series inside my new base mesh.
Old Sculpts Revisited
Just spent some time revising an old sculpt to increase the level or realism.
ZBrush Every Week Series: Week 1 Skull
My New Year’s resolution is to sculpt something new at least once a week. I’ve started sculpting based on the drawings of Dr. Paul Richer (1849-1933).
Get the most out of Blender
Rather than type out text tutorials, I thought I would collect links to some of the best video tutorials for Blender. Most of the tutorials give tips for rendering but the last tutorial shows how to use GoB, an unofficial GoZ for sending models between Blender and ZBrush.
My Nine Favorite Sculptors (Digital and Traditional)
Figurative art is all about observation. Looking at the work of other artists helps to improve an artist’s technique. These are the artists who inspire me to be better. I learn just by looking at their work and some of them have videos detailing their technique.
To Model or Not To Model
To model from scratch or not. This question has caused great debate between modellers and Poser users.