Tag: zbrush

Posted in 3-D Modeling

Almost Series pt 3

Almost part 3

Posted in 3-D Modeling

Almost Series pt 2

Another celebrity sculpt that is almost but not quite like the subject.

Posted in 3-D Modeling

64 bit ZBrush!

Finally 64 bit ZBrush: Although ZBrush 4R7 will be the last 32 bit version of ZBrush, Pixological will also release a public beta of a 64 bit version of ZBrush 4R7! ZBrush 5 will be fully 64b bit. With access to more memory plus all the previously mentioned low polycount modes, ZBrush could handle even larger more complex models than it currently does.

Posted in 3-D Modeling

ZBrush Every Week Series: Week 12 ZSphere Basemesh

I created a ZSphere basemesh which is more generic and allows me to quickly alter proportions.

Posted in 3-D Modeling

ZBrush Every Week Series: Week 8 1/2 New Ecorche

Having just created a new base mesh, I decided to fit the skull I created in week 1 of my Zbrush every week series inside my new base mesh.

Posted in 3-D Modeling

Old Sculpts Revisited

Just spent some time revising an old sculpt to increase the level or realism.

Posted in 3-D Modeling

ZBrush Every Week Series: Week 1 Skull

My New Year’s resolution is to sculpt something new at least once a week. I’ve started sculpting based on the drawings of Dr. Paul Richer (1849-1933).

Posted in 3-D Modeling

Get the most out of Blender

Rather than type out text tutorials, I thought I would collect links to some of the best video tutorials for Blender. Most of the tutorials give tips for rendering but the last tutorial shows how to use GoB, an unofficial GoZ for sending models between Blender and ZBrush.