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	<title>blender2.5 &#8211; 4ColorGrafix » the art and designs of Kofi Garbrah</title>
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	<link>https://4colorgrafix.net</link>
	<description>digital sculpture and tutorials</description>
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	<title>blender2.5 &#8211; 4ColorGrafix » the art and designs of Kofi Garbrah</title>
	<link>https://4colorgrafix.net</link>
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		<title>Building in Base mesh pt 6: Box-modelling ears in Silo</title>
		<link>https://4colorgrafix.net/blog/2018/06/10/building-in-base-mesh-pt-6/</link>
		
		<dc:creator><![CDATA[Webmaster K]]></dc:creator>
		<pubDate>Sun, 10 Jun 2018 18:00:19 +0000</pubDate>
				<category><![CDATA[3-D Modeling]]></category>
		<category><![CDATA[3d-modeling]]></category>
		<category><![CDATA[anatomy]]></category>
		<category><![CDATA[base mesh]]></category>
		<category><![CDATA[blender2.5]]></category>
		<category><![CDATA[silo]]></category>
		<category><![CDATA[zbrush]]></category>
		<guid isPermaLink="false">https://4colorgrafix.net/?p=5535</guid>

					<description><![CDATA[The most complicated part of the base mesh. ﻿]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">5535</post-id>	</item>
		<item>
		<title>Building a Base mesh pt 5: Box-modelling a torso in Silo</title>
		<link>https://4colorgrafix.net/blog/2018/05/10/building-a-base-mesh-pt-5/</link>
		
		<dc:creator><![CDATA[Webmaster K]]></dc:creator>
		<pubDate>Thu, 10 May 2018 18:00:06 +0000</pubDate>
				<category><![CDATA[3-D Modeling]]></category>
		<category><![CDATA[3d-modeling]]></category>
		<category><![CDATA[anatomy]]></category>
		<category><![CDATA[base mesh]]></category>
		<category><![CDATA[blender2.5]]></category>
		<category><![CDATA[silo]]></category>
		<category><![CDATA[zbrush]]></category>
		<guid isPermaLink="false">https://4colorgrafix.net/?p=5533</guid>

					<description><![CDATA[Creating a torso by extending a box. ﻿]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">5533</post-id>	</item>
		<item>
		<title>Building in a Base mesh pt 4: Box-modelling eye lids in Silo</title>
		<link>https://4colorgrafix.net/blog/2018/04/10/building-in-a-base-mesh-pt-4/</link>
		
		<dc:creator><![CDATA[Webmaster K]]></dc:creator>
		<pubDate>Tue, 10 Apr 2018 18:00:56 +0000</pubDate>
				<category><![CDATA[3-D Modeling]]></category>
		<category><![CDATA[3d-modeling]]></category>
		<category><![CDATA[anatomy]]></category>
		<category><![CDATA[base mesh]]></category>
		<category><![CDATA[blender2.5]]></category>
		<category><![CDATA[silo]]></category>
		<category><![CDATA[zbrush]]></category>
		<guid isPermaLink="false">https://4colorgrafix.net/?p=5531</guid>

					<description><![CDATA[Creating eyelids from cylinders. ﻿]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">5531</post-id>	</item>
		<item>
		<title>Get the most out of Blender</title>
		<link>https://4colorgrafix.net/blog/2013/08/04/get-the-most-out-of-blender/</link>
		
		<dc:creator><![CDATA[Webmaster K]]></dc:creator>
		<pubDate>Sun, 04 Aug 2013 16:22:08 +0000</pubDate>
				<category><![CDATA[3-D Modeling]]></category>
		<category><![CDATA[3d-modeling]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[blender2.5]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[zbrush]]></category>
		<guid isPermaLink="false">http://www.4colorgrafix.net/?p=2931</guid>

					<description><![CDATA[Rather than type out text tutorials, I thought I would collect links to some of the best video tutorials for Blender. Most of the tutorials give tips for rendering but the last tutorial shows how to use GoB, an unofficial GoZ for sending models between Blender and ZBrush.]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2931</post-id>	</item>
		<item>
		<title>BPY Scripts added!</title>
		<link>https://4colorgrafix.net/blog/2012/08/15/bpy-scripts-added/</link>
		
		<dc:creator><![CDATA[Webmaster K]]></dc:creator>
		<pubDate>Wed, 15 Aug 2012 18:41:31 +0000</pubDate>
				<category><![CDATA[3-D Modeling]]></category>
		<category><![CDATA[blender2.5]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[scripting]]></category>
		<guid isPermaLink="false">http://www.4colorgrafix.net/?p=1854</guid>

					<description><![CDATA[I have created some scripts to assist with scene creation in Blender. These scripts are free to use and modify with attribution. I am distributing them under the MIT license <a href="http://opensource.org/licenses/mit-license.php">http://opensource.org/licenses/mit-license.php</a>. View the scripts <a href="https://4colorgrafix.net/bpy">here</a>.]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1854</post-id>	</item>
		<item>
		<title>Blender with BSurfaces: My Dream 3D app come true?</title>
		<link>https://4colorgrafix.net/blog/2012/07/13/my-dream-3d-app-come-true/</link>
		
		<dc:creator><![CDATA[Webmaster K]]></dc:creator>
		<pubDate>Fri, 13 Jul 2012 23:15:17 +0000</pubDate>
				<category><![CDATA[3-D Modeling]]></category>
		<category><![CDATA[3d-modeling]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[blender2.5]]></category>
		<category><![CDATA[Bsurfaces]]></category>
		<category><![CDATA[education]]></category>
		<guid isPermaLink="false">http://www.4colorgrafix.net/?p=1763</guid>

					<description><![CDATA[What is so great about BSurfaces? Put simply, BSurfaces allows an artist to create an intricate surface with just a few hand drawn lines...]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1763</post-id>	</item>
		<item>
		<title>Simple Camera Control in Blender 2.5</title>
		<link>https://4colorgrafix.net/blog/2011/07/01/simple-camera-control-in-blender-2-5/</link>
		
		<dc:creator><![CDATA[Webmaster K]]></dc:creator>
		<pubDate>Fri, 01 Jul 2011 16:48:29 +0000</pubDate>
				<category><![CDATA[3-D Modeling]]></category>
		<category><![CDATA[3d-modeling]]></category>
		<category><![CDATA[blender2.5]]></category>
		<category><![CDATA[education]]></category>
		<guid isPermaLink="false">http://www.4colorgrafix.net/?p=953</guid>

					<description><![CDATA[A simple method for controlling a camera in blender.]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">953</post-id>	</item>
		<item>
		<title>From Daz Studio to Blender 2.5</title>
		<link>https://4colorgrafix.net/blog/2011/06/26/dazstudio-blender2-5/</link>
		
		<dc:creator><![CDATA[Webmaster K]]></dc:creator>
		<pubDate>Sun, 26 Jun 2011 23:05:24 +0000</pubDate>
				<category><![CDATA[3-D Modeling]]></category>
		<category><![CDATA[3d-modeling]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[blender2.5]]></category>
		<category><![CDATA[dazstudio]]></category>
		<category><![CDATA[education]]></category>
		<guid isPermaLink="false">http://www.4colorgrafix.net/?p=908</guid>

					<description><![CDATA[There are two methods to send Daz figures from Daz Studio to Blender 2.5. Which method to use depends on the final purpose of the transfer, animation in Blender or static illustration in Blender. These methods work in both Daz Studio 3 and the newer Daz Studio 4. They won't work in versions of Blender prior to 2.5. I use Blender 2.58 at the time of this writing. With both methods you will have to fix the file to show textures in Blender.]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">908</post-id>	</item>
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